At the very beginning of the year--or maybe late last year--I mentioned something about posting monthly reviews of the games and anime I've been watching during the last month.
What started this idea was at the end of 2017, everyone was posting their top games of the year. Usually it's a top ten list, and it's kind of all the rage. Even when I was a child, television stations used to get in on the action at the end of the year and show the "top commercials of 1998" or whatever year it was. After rolling around the idea for a while, I decided to start doing a 'top whatever' list at the end of each month.
The blog posts will start with my top game and anime for the month, and then in the talking points section, I will share a few lists that detail my top three to five games and anime for the month. Since some months see very few new game releases, my lists will not be restricted to games that released during the month of the blog article. If I get an itch to play A Link to the Past, and am enjoying the game, it'll be on the list. So with that said, let's get this show on the road!
Wait, one more note; a bit of a disclaimer--None of my reviews will ever contain major spoilers. My goal is to refrain from spoiling anything, so read at ease.
Top Game of January 2018 - Horizon Zero Dawn
The game takes place in the distant, post-apocalyptic future where interesting things happen that send humanity into a fiery doomsday spiral, and extinction is knocking on the door. Several (hundreds? thousands?) years later, Aloy--the protagonist--is born and the story begins.
The Story
From start to finish, the game sucks the player in and keeps things interesting. Never was there a moment that the story became weak or it felt like there were holes in the plot. The quests all linked together nicely, and I was constantly saying "I wonder where this is going." or "What happened all those years ago?", and that's one of the best parts of this game: The lore.
Throughout the game, Aloy can find datapoints in the form of text, holograms, and audio fragments that fill in the story of what happened that caused this near-extinction level event. I don't know about you, but backstory is the bread and butter of any IP for me. Hearing everything go down as the game went along was really awesome. The lore was well-done, and there were times when goosebumps and otherwise epic feels were had.
By the end of the game, you get a full narrative touching on multiple themes that really leaves the player satisfied...at least it left me satisfied. I did not get around to playing The Frozen Wilds, the DLC story, but the main game was an excellent ride.
My only complaint with the story is that I wound up missing a lot of the side quests. There are two contributing factors: Early side quests felt bothersome and kind of broke up the main story. Because of this, I seemed to move away from doing the side quests, but to unlock the platinum trophy, you have to do I think seven specific side quests. I had to look them up, and do them after I completed the main quest. As a side note, the trophy isn't technically missable. After completing the main story, you simply go do the quests and...well...it'll be clear when you do it. Anyway, I digress, the second and probably main reason is most likely my lack of completionism. When I see an exclamation mark in the game (signifies a quest), I usually ignored it because I was so drawn into the main story. That said, do yourself a favor and don't skip side quests! The major ones for the trophy I mentioned are all really interesting and pretty deep. They're not quite Witcher 3 side quest deep, but they're following close behind.
Combat and Other Mechanics
The movement, controls, and combat of the game was very fluid. Taking down the biggest machine in the game felt possible early in the game because of the intuitive controls, but by the end of the game--with full perks--you really felt like a master of dodges, rolls, and attacks. The mechanics are all a joy to use.
Early in the game, because of low HP, low quality weapons and armor, and the sheer power of the robotic enemies, the player is wise to not get involved though with the right dodges, rolls, and strategic attacks, it is possible to take down nearly any enemy. I found myself hiding in the brush a lot though. Bigger machines like the ravagers often had me either hiding or running, but you can absolutely take them on and even win against them one on one...it just takes a lot of skill and patience.
Mounts are in the game, but I rarely used them. It's not that the mounts didn't feel right, or were a pain to control, I just honestly didn't mind running everywhere. Aloy isn't particularly slow, and with the graphics of the Decima engine, the game is really easy on the eyes so I didn't mind taking the scenic route.
I've read that some found the climbing to be clunky and particularly difficult to spot (there are specific ledges on which you must climb, and sometimes they're not extremely obvious), but I never had an issue. It's better than old Assassin's Creed titles, I'm sure.
The World
The map is immense and full of life. When you fill in the entire map and zoom out, it's hard to see the map past all the points of interest. When you zoom in though, you find there's a lot of map surrounding each attraction. There's no shortage of things to do. One thing Horizon did well is the range of venues. Like Skyrim or Breath of the Wild, there's a fine balance of climates all crammed into this one map. From Snowy mountains to a dry, warm, rocky area, a lush jungle, and even a destroyed city...it has it all, and the Decima engine really delivers the eye candy. From ambient light to dense foliage, the world looks amazing.
Completely revisiting every location in the game, including major dungeons is a huge advantage Horizon has over many others. The Elder Scrolls series was always good with this, but some games will block off major dungeons making some trophies missable (Looking at you, Fallout 3). Horizon is the exact opposite. If you miss a datapoint somewhere deep in the guts of the giant dungeon from twenty quests ago, you just go back and dig through the entire dungeon again. Mind you, I use the word dungeon loosely as most of the "dungeons" are buildings and underground bunkers that are falling apart, but it gets the point across.
Challenges (Hidden Objects, Corrupted Zones, etc)
Horizon Zero Dawn had many ways of keeping the game interesting. One of those ways exists in the form of certain challenges like clearing corrupted zones and bandit camps. There aren't absurd numbers of either, so it really just adds a nice distraction when your want to prolong the story and just explore the world. Some of the corrupted zones are pretty difficult, but when you max out your perks and weapons, they're not bad. Once again referring to the scaling of the difficulty, it feels great throughout the entire game. I can't stress that enough. Bandit camps are interesting, as they almost always involve rescuing hostages and taking out one or two mini-bosses of sorts (just a commander, who is a stronger version of a typical grunt). I've never had a hostage die, which is strange for me, so I don't know if it's just not possible, but it's a nice touch if so.
There are a ton of collectibles hidden throughout the game. Treasure maps can be bought to help you locate these, and are all tied to trophies in the game. The datapoints (which there are hundreds of) are not connected to trophies, so they're optional but awesome for lore-lovers like myself. Hunting down a certain type of collectible also reveals the location of where HZD takes place, so I thought that was a nice touch.
Final Word
Horizon Zero Dawn has been an amazingly fun ride, and it is such a promising IP from the Netherlands-based Guerrilla Games. Their Decima engine was impressive to say the least, and there's information floating around that says Guerrilla Games and other Sony studios like Kojima's new team will be using it for future titles for the foreseeable future. The combat was satisfying, the challenges were perfect, and the story was gripping. There's not much else to say about this game. If you can put up with a sometimes less-than-stellar climbing system and main quest line that takes away from really spectacular side quests (that's a good problem to have, isn't it?), then you should definitely pick this game up if you get the chance. The Frozen Wilds is the only major DLC that released for the game, and it was announced that there wouldn't be any more. It seems like a bummer, but I'm hoping they're hard at work on a sequel.
Top Anime of January 2018 -
Kino's Journey: The Beautiful World (2017)
The Story
Kino's Journey is an interesting adventure and action anime that follows the protagonist Kino and bike Hermes through numerous countries. Most countries are seemingly no larger than a huge city typically enclosed within walls towering around the entire territory. Countries have their own rules, and typically the rules can be as normal or wild as the country wishes. In the first episode, the first country we see states that murder is permitted within the walls, but there is a twist which I will omit. I've already gone very close to spoiler territory, but I strive to never spoil anything. The twist in the first episode hooked me from the beginning. Nearly every episode has a twist like this first one, and every episode really is fantastic.
Along their many journeys, Kino and Hermes meet a couple friends and keep running into them from time to time. A couple episodes focus on the friends without Kino and Hermes, but most are centered around Kino. Hermes, a motorcycle, can talk. The best part about it is that nobody seems to think it's odd. It was another factor that drew me in right away. There may also be a talking dog in the series as well who is voiced by Vegeta and Piccolo's voice actor Christopher Sabat.
At the end of the day, there really is no story arc to the series. It spans 12 episodes, and it ends in a cool albeit open fashion. Through the episodes, Kino's history is visited, but the episodes focus mostly on stories from each country. There are funny parts, there are heavy parts, but it's such a good series.
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| Hermes, Kino's Motorcycle |
Animation, Art Work, and Style
They don't call it The Beautiful World for nothing. Kino's Journey is beautifully drawn and animated in a fictional world where the landscape is dotted by fortified cities known as countries. That much I've covered already, but between the countries, it's not really mentioned whether there are dwellers or not. There seem to be fields of crops as well as up-kept dirt roads, so maybe there are residents outside of the countries. Regardless--I was kind of thinking out loud there--the landscapes are immersive and draws your attention away from Kino a lot of the time.
The style of clothing, buildings, and technology resembles that of the 1920s or 30s. The colors used in the animation are mostly drab tones, but there are moments where more vibrant hues are used to convey some of the more emotionally fueled moments. The color work and animation both work overtime to help convey the stories, which are already very nicely told.
Final Word
I can't recommend this anime enough. Kino's Journey: A Beautiful World is a very neat string of stories told as Kino travels from country to country. I'd never heard of this anime until Funimation announced the Simuldub, but it's been around in the form of light novels since 2000. In 2003, the first Kino's Journey was released and subsequently others were released as well. Apparently, the light novel is still ongoing. So I'm going to have to check that out as well. If you've read the light novels, feel free to comment below and share your thoughts on them!
Funimation will probably release the series on DVD, but I think it'd be well worth it to subscribe to Funimation Now long enough to binge this show. It is absolutely engrossing.
So there you have it! Those are my picks for top game and anime for January. Below are my extended lists. Please feel free to leave a comment below, tell me whether you agree or disagree, say hi, or just lurk. Regardless of what you do, I hope you enjoyed the article, and I hope you have a chance to enjoy these two titles.
Thanks for reading! Stay tuned for more updates in the future, including next month's top picks.
Talking Points:
Top Three Games of 1/2018
- Horizon Zero Dawn (PS4)
- Secrets of Grindea (Steam)
- Euro Truck Simulator 2 (Steam)
Top Three Anime of 1/2018
- Kino's Journey (Crunchyroll, Funimation)
- The Ancient Magus' Bride (Crunchyroll, Funimation)
- Drifters (Funimation)






