Welcome to another Spaztic Reviews blog post. As a reminder, I'll give you my top three games and anime that I've been playing and watching this month. The top title for each category will get a more in-depth review, which are always spoiler free. The full lists are in the talking points section at the bottom of the post. As another quick reminder, the content featured on my lists isn't restricted to titles that released in this specific month. They could have released in 1998, but I might just be catching up to the awesomeness now, so it can by all means make the list.
Be sure to check back monthly, as I'm working to post more content as time goes by. My last article was about politics, because let's face it--who isn't talking about guns right now? But nearly all of my posts moving forward will remain on the topic of geek culture: mainly video games and Japanese animation.
So with that, let's get to it. My top games and anime for February 2018!
Top Game of February 2018 - Monster Hunter World
Monster Hunter World skyrocketed to the top of the charts across both consoles following it's February release. As someone who attempted to play previous Monster Hunter titles with little luck, this title breathed fresh air into the franchise. The old games were fun without a doubt, but you almost needed a group of people to play with, and features were limited. With time and effort comes refinement, and that is extremely apparent in Monster Hunter's newest installment.
The Story
There's not a ton to talk about with the story without getting a bit spoilery. The game starts you off (much like a couple of the old titles, if I remember correctly) where you are part of a hunting group moving to a "new world" to hunt monsters. Just outside of the new world, a giant mountain of a monster rises out of the ocean. Your journey virtually begins here; You now need to investigate this monster and the monsters of the new world. There's probably deeper meaning and purpose to the entire story line, but that's what I got out of it having just completed the main quests myself.
It was a captivating story with challenging gameplay at times, but it was never frustrating. It was always fun, and extremely hard to put down. One huge perk to the game's story the content that comes after. The game leaves you with that feeling that, even though the main quest line ended, the real game is just beginning. There are endless quests and monster to be slain or captured. There's also an arena mode where the player can enter solo or with a group of friends to see who can take down certain monsters with the quickest times possible.
Combat and Other Mechanics
The controls leave nothing to be desired. The sprint button is bound to either L3 or R1. Clicking one of the sticks is usually the time-tested method of sprinting, but holding R1 was surprisingly intuitive.
The combat is similar to what I remember from previous Monster Hunter titles, and one major perk to these games is the immense number of play styles. Each weapon (there are upwards of 10 options) has it's own completely unique play style and move set including special combos.
Similar to the bard class in other games such as Final Fantasy XIV, this game boasts a bagpipe on which you can play tunes to buff your teammates as well as yourself. As you level it up, it can become other instruments, but come on...How cool is it that there's a doodlesack in the game?!
Tracking and hunting monsters is the meat of the game. I ran into an issue with at least two of the monsters, with a couple others I was able to defeat while only fainting once or twice. The major boss events throughout the game were more fun than challenging--I was able to beat each level on the first try. It was the monster hunts leading up to the final quest that gave me trouble. That said, I believe with the proper amount of farming for better gear components, the game could be easily solo'ed if multiplayer isn't your thing.
The World
The "New World" in Monster Hunter World is just that. A new locale separate from past titles, and it's gorgeous. It's a bit small, and it's divided into several sectors, but the scenery is gorgeous. Each sector of the world map is fairly big, but it's absolutely dwarfed by the map size of games like The Witcher, Breath of the Wild, and Fallout 4.
There is a nice variety of locations from thick forest to desert wastelands, and two of the later locations are particularly awesome from an aesthetic standpoint. Being spoiler free, I'll leave those locations for you to discover if you haven't played the game yet, but they're both quite stunning.
The player hub called Astera, where you ready yourself for your quests, is bustling with activity. I wish you could see other online hunters in this area, but it's a feature they didn't include (it wasn't a feature in the older games either if I remember correctly). Even though it's unlike the player hub in Destiny or Dragon Ball FighterZ, it still feels like the world is truly alive. Any time a game can do that without inserting actual PCs, it's a sign the developers have done a great job crafting the world around you.
From Astera, you can craft your armor, trade for supplies, cultivate materials, check quests, order stat-buffing food, and even manage your personal room which is also a fun little aspect all on its own. I feel like the rooms might actually be severely underrated; I never hear much about them with all the other hype surrounding the game. It's a fun way to step away from combat and personalize your room however you want with limited (but really amusing) options.
At the end of the day, the mechanics of hunting and capturing monsters is the meat of the game as I said above, but the world is beautifully crafted and truly completes the package.
Bugs and Complaints
It's worth noting that most games, within their first month on store shelves, will encounter their fair share of bugs and glitches. Maybe it's shocking or maybe it's not, but this game has been as stable as a Playstation Vita after all those stability updates. I've never experienced a crash, and there's never been any kind of weird glitch in the game play. One time, while playing with my cousin online, my quests failed to load and I lost connection to the game...but I honestly believe that to be a personal network issue either on my end or my ISP's.
The game works as it should, and there are no other red flags that have popped up. The developers keep adding neat stuff to the game including ongoing login bonuses, 3rd party content (like items/characters from Horizon Zero Dawn and Street Fighter V), and milestone bonuses (for instance, everyone got a reward the game selling so many copies).
Furthermore, the players that I've run into have been very kind. The community that plays this game is very chill and willing to work with new hunters in any way possible. Sending information back and forth is a breeze--Just hit options (on PS4), view the player list, and send your guild card to whoever you want.
I could not be happier with the quality of this game. It pushes it above and beyond all of my expectations.
Final Word
Capcom promised a game that would appease old and new Monster Hunter fans alike. Not unlike Final Fantasy XV, they strongly delivered on that promise and produced a Monster Hunter title that is accessible to all walks of life. Are you a long-time MH franchise fan? You'll love it. Brand new to the franchise? You'll love it. Like to solo everything? Done. Want to party up and have fun with your friends? Also done. There's variety, there are beautiful graphics, there are a lot of customization options for avatars and play styles, there's a decent story and much more content after, and it's all provided with a clean business model. They're not in your face about microtransactions, they keep adding new content, and they made a very stable game to begin with.
I was pleasantly surprised when I picked up this game. Having played some of the previous titles, I was a little unsure of what to expect. It turned out to truly be one of my top games this month, and probably all year.
Top Anime of February 2018 - Blue Exorcist: Kyoto Saga
The Story
Rin Okumura is back in the continuation of the original hit anime Blue Exorcist. Due to possible spoilers regarding the first season of Blue Exorcist, I won't be going into great detail with the story arc.
The Kyoto Saga picks up where the original series left off, with the students of True Cross Academy shocked regarding the events that ended the original series. These events raise questions about the main character Rin and whether he truly should be considered exorcist material.
The plot takes the class of exorcists to Kyoto, where a terrorist organization threatens to steal artifacts that could lead to the awakening of an immensely powerful demon. The students, as well as official exorcist and investigation organizations, respond to Kyoto to put a stop to the terrorist organization's plans.
Having vastly enjoyed the original series, I was pleasantly surprised at how well this second season played out. Sometimes, second or third seasons have a way of straying from the original storytelling that made the series shine (*Cough Cough* Gurren Lagann), but the second installment of this anime had the same feel as season one. It spun a yarn about how the students of True Cross Academy worked to rebound after the epic events of the first arc, all the while working to thwart a terrorist organization.
It had me on the edge of my seat through the entire season.
Animation, Artwork, and Style
Blue Exorcist: The Kyoto Saga boasts the same high-quality animation that the first one had. Being that it was one of the first series I watched (only after Fullmetal Alchemist and D.Gray-Man), the art style quickly became a standard for what I thought most anime should look like. Many anime series look very similar, with a few ranging from being a little different to vastly different. I really enjoy all the different styles that are out there, but Blue Exorcist is always top-notch. Even the first series holds up to the highest-quality animation that's released today. The original series is only about five years old, so that makes sense, but even anime that's release in 2015 can look dated already depending on the studio.
The effects that are used in the Kyoto Saga are nearly second to none. From fire and smoke to the exorcist powers that are used throughout the season, there's a lot of eye candy in the form of vfx. Another great aspect of this series is the camera angles that are frequently used. They're a little different sometimes, but it pushes the narrative in subtle ways by emphasizing specific shots and character actions.
Final Word
This series as a whole holds a special place in my heart because it was one of the first few that I watched. Add a sequel onto the end of the first series, and you get this season, The Kyoto Arc: A solid continuation of an already great anime. If there are any gripes at all with this series, at this point it's just that season three isn't out yet. There are some cliche and maybe cheesy parts depending on who you ask, but it never detracted from the season or the entire series.
With a strong voice acting cast for the English dub (Including Johnny Yong Bosch and Bryce Papenbrook), the excellent visuals, and the captivating plot, you really can't go wrong with this one.
Talking Points
Top Video Games of 2/2018
- Monster Hunter World (PS4, Xbox One)
- Planet Coaster (PC)
- Grand Theft Auto V (PC, PS4, Xbox One, PS3, Xbox 360)
- Blue Exorcist: Kyoto Saga (Dub: Hulu, Sub: Crunchyroll/Hulu)
- Fate/Zero (Netflix)
- Dagashi Kashi (Dub: Funimation, Sub: Crunchyroll)







